Mortal Kombat Trilogy - Wikipedia, the free encyclopedia. Mortal Kombat Trilogy. Cover art. Developer(s)Avalanche Software (Play. Station)Midway Games (N6. Point of View, Inc. Unlike the previous title, it was not released in arcades (except for prototypes), but was instead released for the Play. Station, Nintendo 6. Sega Saturn and PCs. Further versions were also released for the Game. Mortal Kombat Online Games Section. Ultimate Mortal Kombat 3. General Game Information. Arcade, Super Nintendo, Sega Genesis. Ultimate Kombat Kodes: Mileena: 2-2. Mortal Kombat Trilogy is a 2D fighting game developed by Midway (in conjunction with Avalanche) and published by Williams (later by Midway, GT Interactive, and SoftBank) for the Sony PlayStation on October 10, 1996.
R- Zone. Mortal Kombat Trilogy features the same gameplay and story as Mortal Kombat 3, but adds characters and stages from the other three arcade games, including Ultimate Mortal Kombat 3. Some completely new characters were also introduced. New additions to the game included the . It also features a new finishing move called Brutality, a long combination of attacks that ends with the opponent exploding. The game was met with mixed reviews. The hardest criticism was directed at the Nintendo 6. Gameplay. The HUD is the same from MK3/UMK3, while the Aggressor bar is exclusive to MKT. Mortal Kombat Trilogy introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it can be activated, which makes the character move much faster and deal heavy damage for a short period of time. A finishing move in the game known as a Brutality requires the player to perform an 1. This arena's Stage Fatality had to be omitted as no MK3 characters had the unique sprites for falling off the bridge. Many of the characters have brand new special moves and finishing moves. Several have unused special moves never implemented in previous games which made their first official appearance in Mortal Kombat Trilogy. These special moves include MK1. Kano's Spinning Blade move, MKIIKung Lao's Air Torpedo, Goro's Spinning Punch move, Raiden's Lightning that shoots from behind the opponent, and Baraka's Blade Spin move. In addition, Shao Kahn has a throw move and a grab and punch move that are exclusive to this game, and Motaro can now perform an overhead toss. If this move is performed, the gameplay is simply blacked out and the word . The PC, Play. Station, and Sega Saturn versions lack The Hidden Portal and RUGA RELL Dorfen stages from MK3, while the Nintendo 6. Kahn's Arena and the Bank from MK2 and MK3, respectively. In some of the Kombat Zones fighters can uppercut each other from the current stage into different arenas: The Subway . In addition to both characters gaining one new special move each, both characters have brand new versus- screen renders in addition to sprites for running and standing falls, as well as combos (these animation types were not introduced until Mortal Kombat 3) and, along with the other characters not featured in MK3, new portraits for the versus screen. Johnny Cage was also added, portrayed by Chris Alexander. He retains all of his regular moves from MKII except for the Split Punch, which had to be excluded since none of the characters from MK3/UMK3 had . Bosses. Goro, Kintaro, Motaro and Shao Kahn are also playable characters from the start (except for the Nintendo 6. Motaro and Shao Kahn are included and must be unlocked via a cheat menu). The PC, Play. Station and Saturn versions also contain alternate versions of Jax, Kung Lao, Kano and Raiden as they appeared in the first two titles. Two new secret characters appear as well, depending on the version of the game. Most versions have Chameleon, who rapidly switches between all the male ninjas (Classic Sub- Zero, Scorpion, Noob Saibot, Human Smoke, Rain, Reptile, and Ermac) during combat. He is similar to the original Mortal Kombat version of Reptile, but Chameleon also changes his color, not just his stance. This character is playable by performing a special button combination. The Nintendo 6. 4 version replaced him with a female equivalent named Khameleon, who switched between the female ninjas instead. Development. Since the PS1 had so much space (CD drive) we decided to include the MK1 and MK2 assets and call it MK Trilogy. Actually we were busy working on the arcade games and our San Diego team was doing the ports and MK Trilogy. Carlos Pesina's original sprites were used for Raiden's gameplay, but Sal Divita's image was used for his versus screen picture. Most of the background music tracks from MKII and MK3 remained intact, especially for the CD- ROM versions of the game. In all versions of the game, many of the songs do not match their respective arenas when compared to their original arcade counterparts. In all versions of MKT, none of the music from the original Mortal Kombat game is used. All of the CD- ROM games read the background music directly from the CD, providing high- quality CD sound, but all of the music loops used when . All of the music taken from MK3 on the CD- ROM MKT games is noticeably slowed down in both speed and pitch. When these particular songs were converted to MKT's Red Book CD- DA quality, they were downsampled from 4. Hz to 4. 4. 1 k. Hz without resampling them to maintain the original tempo and pitch in the PC, Play. Station and Saturn versions. Release. With each revision, aspects of the gameplay were refined, producing gameplay closer to that of Ultimate Mortal Kombat 3 for the Arcade. Many of the infinite combos and bugs found in the game only existed in earlier revisions. Shang Tsung never appears anywhere within the . After beating the PS version of the game, the final message in the credits says . This edition includes 3- on- 3 simultaneous battles as an exclusive feature. In this version, like in the arcade, the player begins the game with four credits, but after playing a 2- player match, the player gets an extra credit, while in the CD- ROM versions anyone can play for free. Free Play must be unlocked on the N6. This version only uses music from MK3 and it is played through the system's internal synth, resulting in considerably lower quality than the CD versions. However, all ending tunes and music loops used during the . But for some reason, the game designed for the platform is only 6 MB. As a result, there are only 3. The N6. 4 port lacks Goro and Kintaro, the classic versions of Jax, Kung Lao, Kano, and Raiden, as well as the unmasked Sub- Zero (however, the masked Sub- Zero can perform both Sub- Zeros' special moves). Chameleon is replaced with the secret character Khameleon, a grey female ninja that randomly switches between Kitana, Mileena and Jade. The N6. 4 version of the game, like MK3 and UMK3, provides the player with an . Some older backgrounds are also enhanced with extra graphics and added animation. For example, the Pit I features two different sky backgrounds (a pitch black, star- filled sky in the N6. Pit II in the CD- ROM versions); Kahn's Kave has animated clouds and a glowing floor added to it; and the Lost Bridge has Hornbuckle and Blaze appear at random in the background. In the N6. 4 version, the Graveyard stage has more names on the gravestones near the front: besides those of the original Midway design team for MK3, names of the team at Williams Entertainment were added, and the date of death on the stones was changed to the creators' birthdates. In this version there are two secret menus, because not all the playable characters are unlocked from the start. Motaro and Shao Kahn can each perform a Fatality exclusive to this port. In the Subway's stage fatality, new animations were added for the characters. Nightwolf has a very different Friendship move exclusive to this version, which he pulls out 3 hatchets and begins to juggle, as opposed to turning into Raiden since this character became playable in this game (although in the other versions, Nightwolf retains his original MK3 Friendship move). In addition, many frames of animation had to be cut from each character in the game. Sega Saturn. Due to hardware differences and inadequate code adapting, the porting process from the Play. Station had some technical changes, which included the replacement of almost all transparency effects with mesh patterns and the loss of certain voice samples, like most fighters' running yells and some alternative phrases used by characters like Raiden and Scorpion in their attacks. The PC version is a direct port of the Play. Station version, developed by Point of View and released almost at the same time as the Sega Saturn port. This port is identical to the Play. Station version, lacking the extra load times and providing some minor cosmetic differences in the game introduction. There were at least two public revisions of this game for the PC, and the final version (indicated by the word . The game is not officially supported by Windows 2. Game. com. The game includes a multiplayer mode, accessible only with the compete. Game. com consoles together). Only 1. 3 characters (Cyrax, Ermac, Jade, Mileena, Sektor, Kitana, Motaro, Nightwolf, Noob Saibot, Raiden, Reptile and Shao Kahn) and 1. Kombat Zones remain in this version (screenshots of early releases showed a different assortment of characters). In addition, each character only has two special moves and four finishing moves: one Fatality, Babality, Friendship, and Brutality. In this version, each finishing move has the same command for every character. Reception. The game was praised for having every character from the previous Mortal Kombat games and adding new content seen in Ultimate Mortal Kombat 3, but was criticized for some of its other aspects. Its overall reception has varied considerably, depending of the platform and publication. The Nintendo 6. 4 version is a.
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